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Sonic mania flash games1/27/2024 ![]() It is no longer possible to access the Level Select via the title screen in the Switch version.Giant Rings placed with Debug Mode now only give the player 50 rings rather than send them to the Special Stage.It is no longer possible to place Teleport and Random Monitors.Due to the addition of the Super transformation button, accessing object placement is now done with ◻ (PS4) / Y (Switch) / X (XB1), and placing objects is now done with △ (PS4) / X (Switch) / Y (XB1).Starting on any level from a finished game file resets the score to 0. The game no longer saves your score after finishing a game file.When recording game footage on the PS4 version, a Sega copyright logo would be plastered onto the bottom-right corner of the screen.V1.03 also made the following changes, primarily to Debug Mode: The palette bug will remain the same for Tails and Knuckles, as Super Sonic changes between two Super palettes whereas Tails and Knuckles change between the normal and Super palettes. This palette bug occurs to Sonic shortly before fixing itself. Reaching the boss area of Titanic Monarch Act 2 no longer cancels your Super form, but now causes a bug with the palette.Tails (or Knuckles if "& Knuckles" Mode is active) as a partner now changes size when respawning in areas where a size change is necessary for Metallic Madness Act 2. ![]() ![]() Using the Drop Dash on the Tornado as Super Sonic in Mirage Saloon Act 1 no longer crashes the game.The level design for the Stardust Speedway Act 2 boss area has been altered to prevent Tails from flying over the Silver Sonic-spawning machine and bypassing it.That row of ice cubes has been cut down to two to compensate for that situation should it occur. If you had Super Sonic without Tails, you were locked in there until the Super form wore off. Press Garden Act 2 had a path with a row of four ice cubes that you couldn't get past without the Fire Shield.A camera lock issue in Green Hill Act 2 of the Switch version has been corrected.Sonic and Tails can no longer glitch their way into Knuckles' path of Green Hill Act 1.The HOME and POWER buttons' actions are no longer delayed in the Switch version, and the Switch’s quick action menu no longer randomly blocks access to the Switch's UI entirely, forcing a hard restart.A crash that occurs when accessing the leaderboards in the PS4 version was fixed.This was eventually added to the console versions in the v1.03 patch, with Super transformations engaged using the △ (PS4) / X (Switch) / Y (XB1) button. The addition of this button allows the player to use abilities like the Drop Dash and flying without having to transform, which was previously a problem in Knuckles' Lava Reef Act 2. However, Steam DRM is still used.Ī dedicated Super button was added to the initial PC release, allowing the player to transform by pressing the W key when jumping. One day after launch, a patch was released that allows the game to run offline after it has been run online at least once, bringing it in line with most other games using Denuvo Anti-Tamper.ĭenuvo was removed completely with an update on March 8, 2019, which also reduced the executable's size from 117 MB to 3 MB. In the initial release of the PC version, the Steam DRM did not allow the game to be played offline, despite Denuvo allowing such gameplay. Notes: Describe how the translations differ.Įxtras menu (similar to "1P VS 2P" string for Mean Bean mode) If you are fluent with this language, please read our translation guidelines and then submit a translation! This game has text or audio that needs to be translated. These messages were just changed to be grammatically correct. ![]() For example, "출발" means "Start" and "해상도" means "(Screen) resolution". ![]() According to the Korean translations, they mean slightly different to English. Spellings of other graphics weren't changed, but the final graphics can be read more clearly and distinguishable. The only translation difference is that "신규" (New) was changed into "새게임" (New game). ![]()
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